API для MelonCatRS Staging | No Raiding/Killing | No Decay | Noob Frien
JSON для программ, сайтов и прочего
text
json
{
"response": {
"fps": 204,
"fps_avg": 201,
"map_url": "procedural_map_4500_seed_1972051305_r288",
"map_kind": "procedural",
"map_name": "Procedural Map",
"map_seed": 1972051305,
"map_size": 4500,
"map_revision": 288,
"entities_count": 120383,
"steam_id": "90291684330178587",
"domain": null,
"id": 12109780,
"ip": "38.22.128.234",
"port": 28025,
"query": 28027,
"project_id": null,
"color": 0,
"city": "Bloomington",
"description": "\nRust Staging Server for new and friendly players only. Test base design and improve survival skills. NO PVP, Hacking, Raiding, Looting, or Griefing. Bad language and behavior will not be tolerated and will result in immediate ban from the server.\r\n * If you dont like these rules don't connect you will be BANNED! \r\n * No Decay - Vanilla Staging Server \r\n * Server forced wipes only. They can be random. \r\n * Active Server Admins",
"game": 252490,
"owner": null,
"boosts": 1,
"last_offline": 1787992778,
"last_online": 1787996708,
"icon": null,
"name": "MelonCatRS Staging | No Raiding/Killing | No Decay | Noob Frien",
"connect": "38.22.128.234:28025",
"request": "38.22.128.234:28027",
"map": "Procedural Map",
"gamemode": "Survival",
"version": "2633",
"numplayers": 0,
"maxplayers": 100,
"bots": 0,
"secured": true,
"private": false,
"country": "US",
"status": true,
"votes": 0,
"points": 60,
"add_date": 1783801941,
"last_update": 1787996708,
"ban_reason": null,
"banned": false,
"wipe": 1787829655,
"official": null,
"wipe_period": null,
"next_wipe": null,
"pve": 0,
"pvp": null,
"list_hidden": false,
"hide_address": false,
"hide_query": false,
"position_game": 4993,
"language": "en",
"parked": false,
"app": {
"id": 12,
"steam_id": 252490,
"name": "Rust",
"url": "rust"
},
"server_owner": null,
"mods": [],
"disabled_modules": []
}
}Примеры кода
php
<?php
$json = file_get_contents("https://api.gamemonitoring.ru/servers/12109780");
$data = json_decode($json, true);
var_dump($data);